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Question-1. What is Smalltalk?
Answer-1: Smalltalk is an object-oriented, dynamically typed programming language known for its simplicity and reflective programming environment.
Question-2. Who developed Smalltalk?
Answer-2: Smalltalk was developed at Xerox PARC in the 1970s by Alan Kay, Dan Ingalls, and their team.
Question-3. What is Smalltalk primarily used for?
Answer-3: Smalltalk is used for educational purposes, prototyping, and developing highly interactive applications.
Question-4. What are the key features of Smalltalk?
Answer-4: Key features include pure object orientation, dynamic typing, a reflective environment, and a consistent message-passing model.
Question-5. What is the syntax style of Smalltalk?
Answer-5: Smalltalk uses a minimal and highly readable syntax based on sending messages to objects.
Question-6. How does Smalltalk treat everything?
Answer-6: In Smalltalk, everything is an object, including numbers, booleans, and even classes.
Question-7. What is the basic construct of Smalltalk?
Answer-7: The basic construct of Smalltalk is sending messages to objects.
Question-8. How do you create a class in Smalltalk?
Answer-8: Classes are created using the Object subclass: ClassName syntax, e.g., Object subclass: MyClass.
Question-9. What is the purpose of the Transcript in Smalltalk?
Answer-9: The Transcript object is used for printing output and debugging.
Question-10. How does Smalltalk handle inheritance?
Answer-10: Smalltalk supports single inheritance where a class can inherit from only one parent class.
Question-11. What are messages in Smalltalk?
Answer-11: Messages are the way objects communicate by invoking methods.
Question-12. How do you declare a variable in Smalltalk?
Answer-12: Variables are declared using `
Question-13. What is a workspace in Smalltalk?
Answer-13: A workspace is an interactive area in the Smalltalk environment where developers can write and evaluate code snippets.
Question-14. What are blocks in Smalltalk?
Answer-14: Blocks are anonymous functions or closures, enclosed in square brackets, e.g., `[ :x
Question-15. How does Smalltalk handle conditional statements?
Answer-15: Smalltalk uses message passing for conditionals, e.g., condition ifTrue: [doSomething] ifFalse: [doSomethingElse].
Question-16. How do you perform a loop in Smalltalk?
Answer-16: Loops are implemented using messages like to:do:, e.g., `1 to: 10 do: [:i
Question-17. How does Smalltalk manage memory?
Answer-17: Smalltalk uses garbage collection for automatic memory management.
Question-18. What is the purpose of the nil object in Smalltalk?
Answer-18: nil represents the absence of a value, similar to null in other languages.
Question-19. What are selectors in Smalltalk?
Answer-19: Selectors are the names of messages that are sent to objects, e.g., +, do:, ifTrue:.
Question-20. What are collections in Smalltalk?
Answer-20: Collections are objects that store groups of elements, such as Array, Set, and Dictionary.
Question-21. How do you define a method in Smalltalk?
Answer-21: Methods are defined in a class's method dictionary, e.g., MyClass >> methodName.
Question-22. What is the difference between == and = in Smalltalk?
Answer-22: == checks for object identity, while = checks for equality of values.
Question-23. What is a metaclass in Smalltalk?
Answer-23: A metaclass is a class of a class, defining the behavior and properties of its instances (the classes themselves).
Question-24. How does Smalltalk handle exceptions?
Answer-24: Exceptions are handled using on:do: blocks, e.g., `[code] on: Exception do: [:ex
Question-25. How do you print to the console in Smalltalk?
Answer-25: Use Transcript show: 'message'; cr.
Question-26. What is the self keyword in Smalltalk?
Answer-26: self refers to the current instance of the class.
Question-27. What is polymorphism in Smalltalk?
Answer-27: Polymorphism allows objects of different classes to respond to the same message in different ways.
Question-28. How do you implement a singleton in Smalltalk?
Answer-28: A singleton can be implemented by overriding the new method to ensure only one instance is created.
Question-29. What is the purpose of super in Smalltalk?
Answer-29: super is used to invoke a method of the superclass.
Question-30. What is the image in Smalltalk?
Answer-30: The image is a snapshot of the entire Smalltalk environment, including all objects, classes, and workspace contents.
Question-31. How are comments written in Smalltalk?
Answer-31: Comments are written using double quotes, e.g., "This is a comment".
Question-32. What is the significance of dynamic typing in Smalltalk?
Answer-32: Dynamic typing allows flexibility by determining types at runtime rather than compile time.
Question-33. How do you handle file I/O in Smalltalk?
Answer-33: File I/O is handled using the FileStream class.
Question-34. What is reflection in Smalltalk?
Answer-34: Reflection allows a program to inspect and modify its own structure and behavior at runtime.
Question-35. How do you create an instance of a class in Smalltalk?
Answer-35: Use the new message, e.g., MyClass new.
Question-36. What are protocols in Smalltalk?
Answer-36: Protocols are categories of methods that organize a class's methods into groups for better readability.
Question-37. What is the Smalltalk object?
Answer-37: The Smalltalk object represents the system dictionary, containing all classes and global variables.
Question-38. What is the difference between class and subclass in Smalltalk?
Answer-38: class defines a new class, while subclass defines a new class inheriting from an existing one.
Question-39. What is method overriding in Smalltalk?
Answer-39: Method overriding occurs when a subclass redefines a method from its superclass.
Question-40. How does Smalltalk handle multiple inheritance?
Answer-40: Smalltalk does not support multiple inheritance but uses single inheritance and composition.
Question-41. How do you debug in Smalltalk?
Answer-41: Debugging is done using the integrated debugger in the Smalltalk environment, often triggered by unhandled exceptions.
Question-42. What are the advantages of Smalltalk?
Answer-42: Advantages include simplicity, readability, powerful IDE, and pure object orientation.
Question-43. What is the difference between a class variable and an instance variable?
Answer-43: Class variables are shared among all instances of a class, while instance variables are specific to each object.
Question-44. How do you test in Smalltalk?
Answer-44: Testing is performed using frameworks like SUnit, a precursor to JUnit.
Question-45. How are messages sent in Smalltalk?
Answer-45: Messages are sent using the receiver message syntax, e.g., 5 + 3.
Question-46. What is lazy evaluation in Smalltalk?
Answer-46: Lazy evaluation delays computation until the result is needed, often implemented using blocks.
Question-47. What is the purpose of Object in Smalltalk?
Answer-47: Object is the root of the class hierarchy and the superclass of all classes.
Question-48. How does Smalltalk achieve encapsulation?
Answer-48: Encapsulation is achieved by controlling access to an object's state through messages and hiding internal implementation details.
Question-49. What is an example of polymorphism in Smalltalk?
Answer-49: Different objects can respond to the same message, e.g., both String and Array respond to size.
Question-50. What are the disadvantages of Smalltalk?
Answer-50: Disadvantages include a steep learning curve, limited mainstream adoption, and fewer modern libraries compared to other languages.
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